UNIT
Not applicable.
This unit describes the performance outcomes, skills and knowledge required to undertake the complete exhibition design process, from initial conception of ideas to the final realisation of the design. No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement. |
This unit brings together the wide range of highly-developed creative, technical and business skills required by an exhibition designer operating autonomously in consultation with a broad range of stakeholders. This unit goes beyond the skills normally required by an individual creative practitioner to exhibit his or her own work. The unit has strong links to a wide range of other units dealing with specific creative, technical and business skills. This unit is focused on physical exhibition design. |
Not applicable.
Nil |
The required outcomes described in this unit of competency contain applicable facets of Employability Skills. The Employability Skills Summary for the qualification in which this unit of competency is packaged, will assist in identifying Employability Skills requirements. |
Elements describe the essential outcomes of a unit of competency. | Performance criteria describe the performance needed to demonstrate achievement of the element. Where bold italicised text is used, further information is detailed in the required skills and knowledge section and the range statement. Assessment of performance is to be consistent with the evidence guide. |
The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria, required skills and knowledge, range statement and the Assessment Guidelines for the Training Package. | |
Evidence of the following is essential: development and realisation of creative exhibition design concepts which assist in the realisation of the overall exhibition concept and which address operational requirements and constraints effective communication, negotiation and project management skills to facilitate the design process research skills, including creative interpretation and adaptation of design concepts. | |
Assessment must ensure: assessment over an extended period of time to reflect the nature of the design process and to assess the experimental and implementation aspects of this unit involvement of, and interaction with, an exhibition team to reflect the collaborative nature of the design process access to an exhibition venue access to resources for both the development and realisation of designs (collection items, equipment, materials, financial and human resources). | |
A range of assessment methods should be used to assess practical skills and knowledge. The following examples are appropriate for this unit: direct questioning combined with review of portfolios of evidence and third party workplace reports of on-the-job performance by the candidate evaluation of an exhibition design for which the candidate has been responsible in terms of meeting concept and resource practicality evaluation of reports produced by the candidate which demonstrate the processes used in developing and realising the creative concept, including challenges faced and how these were resolved oral or written questioning aimed at evaluating the processes used in developing and realising the creative concept. | |
Holistic assessment with other units relevant to the industry sector, workplace and job role is recommended, for example: CUEDES04B Establish and refine a brief CUEDES05B Manage design realisation CUEFIN01C Develop a budget CUEFIN02C Manage a budget CUVCOR09B Select and apply drawing techniques and media to represent and communicate the concept CUVDSP15B Research and apply techniques for application to spatial design. |
The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included. | |
other designers curator conservator education staff construction specialists preparators taxidermists modelmakers installation staff other specialists | |
displays interactive elements furniture and furnishings props back drops special effects automated/animatronic devices scenic art murals dioramas multi-sensory elements full-scale environments supports for collection items hanging systems lighting rig | |
overall exhibition concept exhibition duration (permanent/temporary) resources (human, financial, physical) space/venue specifications or restrictions available technologies timelines regulations e.g. fire restrictions needs of others involved in the exhibition access issues stability of collection items collection requirements (light levels, RH, pollutants) | |
scale of the exhibition availability of other expertise level of assistance available (in relation to implementation/construction) budget | |
reference books/journals/texts writings of the period paintings and illustrations photographs film, video the Internet digital images technical drawings models collages sketches objects community/stakeholder consultation culturally appropriate representation | |
plans (computer or manually generated) specifications samples mock-ups | |
commonwealth, state/territory occupational health and safety regulations relevant national and international standards, guidelines and codes of practice e.g. The Building Code of Australia relevant local government construction legislation and regulation | |
Not applicable.
Exhibition Development and Design |
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